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Wednesday, 26 July 2006 |

BGLXML is an utility which analyzes and decompiles BGL files into FS2004 format and produces human readable XML files to be recompiled with Microsoft BGLCOMP (which is available from FS2004 SDK page)...
It fully supports almost if not all options included into new BGL file format (Microsoft has introduced significant changements since previous FS releases). If a BGL file contains objects created with Microsoft MakeMDL (which is the utility to convert three-dimensional objects created with GMax), BGLXML is able to extract them and write back to hard disk in .MDL format (for each XML file produced by BGLXML there will be nnn MDL files in the same directory than XML). BGLXML is also able to decode all objects into a BGL or only those interesting you. |
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